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Hole Is Mine Achievements

Plan the 38 Steam trophies without derailing your campaign.

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Achievements Guide

Hole Is Mine ships with 38 Steam Achievements on the full release (App 4508020). The free Prologue (App 4511490) had a smaller 14-achievement set that still reveals the designer’s milestone language: reach deeper Depths, gather Mini’Ohs, collect equipment, speed-clear early floors, buy all upgrades, and finish the story beat. Use this page to plan the full list without turning every Incursion into a checklist panic.

This is an unofficial fan guide. Exact Steam popup titles can differ by language pack—match the objective, not only the English string.

Achievement families (how to think)

Depth milestones

Prologue examples included reaching Depths 2–5 and finishing the Hole. Full game expands this across ~40 Depths. Strategy: follow Depths Walkthrough and avoid the rushed-bag mistakes in Common Mistakes.

Roster milestones

“Gather all Mini’Ohs” style goals reward exploration and rescue. Keep wake discipline from How to Care for Mini’Ohs so rescued units actually work.

Equipment milestones

First equipment, all equipment, and Forge-related unlocks (Blacksmith / Bloody Book style beats) sit here. Route through Equipment List and Forge and Holy Blook.

Upgrade completionists

“Buy all upgrades” achievements are long poles. Use Upgrade Checklist and How to Upgrade. Infinite Hole helps finish leftovers.

Skill / speed challenges

Prologue included clearing Depth 1 blocks in under seven seconds. Full game likely keeps timed or efficiency challenges. Prep a throw/mining burst build from Early Game Builds and practice on a fresh-feeling Depth after upgrades stack.

Story / ending beats

Campaign clear and “super Oh” style crowning achievements usually unlock when Village, secrets, and final Depths align. Read Village and Secrets plus Launch Notes.

Efficient hunting order

  1. Play naturally through Getting Started habits—many Depth and unlock achievements fall free.
  2. After first Village spike, deliberately rescue missing Mini’Ohs.
  3. Open Forge and chase equipment completion while still in campaign.
  4. Park pure completionist upgrade grinding for late campaign or Infinite Hole.
  5. Attempt speed/skill achievements only after power spikes.

Do not derail your fun run

Achievement hunting should not make you ignore bag safety or sleeper care. A failed Incursion helps no trophy. If a challenge is tilting you, switch to Midgame Builds farming for one evening, then return.

Tracking sheet idea

Use the Depth Tracker notes field to mark:

  • Depth trophies earned
  • Missing equipment families
  • Upgrade branches still locked
  • Skill challenges remaining

Prologue hunters moving to full game

Your Prologue 100% does not transfer as Steam full-game completion, but the muscle memory does. Re-read Prologue Changelog so you know which systems changed (equipment UI, Infinite Hole, Holy Blook, new gear).

Thirty-eight achievements sound loud until you group them. Play well first, mop completionist tails second—and let the Hole congratulate you in Steam popups.

Example milestone mapping from Prologue language

Prologue trophies still teach the designer vocabulary even though they live on a different App ID:

  • Depth ladders map to full-game Depth milestones across the larger campaign.
  • Roster goals like gathering every Mini’Oh remain exploration homework.
  • Equipment goals push you into Forge habits early.
  • Upgrade completion and crowning rewards belong late.
  • Speed clears reward burst builds after power spikes, not on hour one.

When Steam shows a localised achievement title, match the verb: reach, gather, buy, clear, save. Do not chase English strings if you play in Japanese, Spanish, or French—match the objective.

Soft routing for completionists

If you want a completionist spine without ruining the first playthrough:

  1. Natural campaign through Village rebuilds and secret hunting.
  2. Equipment and Forge completion before the final Depths.
  3. Story clear.
  4. Infinite Hole for leftover upgrades and awkward skill challenges.
  5. Archive missing IDs in your Depth Tracker notes.

This order keeps the fantasy intact while still finishing the 38-trophy board.

FAQ

Frequently Asked Questions

Quick answers about Hole Is Mine progression and builds.

How many achievements does Hole Is Mine have?

The full Steam release lists 38 achievements. The free Prologue had 14.

Can I finish all achievements in one campaign?

Most story and Depth trophies yes; some completionist upgrade or skill challenges may need Infinite Hole or focused retries.

Do Prologue achievements count for the full game?

No. They are a separate Steam product (App 4511490).

Where should completionists go after the ending?

Infinite Hole plus the Upgrade Checklist and Equipment List.